From December 11 to 13, our students attended the “Learning and Teaching Expo 2024” at the Hong Kong Convention and Exhibition Centre. This three-day event brought together education experts, academic institutions, and enterprises from around the world to showcase the latest teaching resources, innovative technologies, and educational trends. The expo featured themes such as digital learning, STEAM education, support for special educational needs, curriculum design, and the application of artificial intelligence in education, offering a comprehensive platform for knowledge exchange within the education sector.
During the event, students presented their award-winning STEAM projects to visitors and had the opportunity to participate in a variety of keynote seminars, workshops, and exhibition activities, gaining a deeper understanding of cutting-edge developments in education. They also explored innovative learning tools and technologies, including virtual reality (VR), AI-powered learning platforms, and interactive teaching aids, gaining a broader perspective on the diverse formats of modern education. Through exchanges with professionals and hands-on experiences, students not only expanded their horizons but also developed a stronger enthusiasm for learning and a spirit of innovation.
This visit not only provided students with a platform to showcase and introduce their STEAM projects but also allowed them to gain insights into the latest trends in education. It inspired them to explore new possibilities for academic and personal growth.
From December 11 to 13, our students attended the “Learning and Teaching Expo 2024” at the Hong Kong Convention and Exhibition Centre. This three-day event brought together education experts, academic institutions, and enterprises from around the world to showcase the latest teaching resources, innovative technologies, and educational trends. The expo featured themes such as digital learning, STEAM education, support for special educational needs, curriculum design, and the application of artificial intelligence in education, offering a comprehensive platform for knowledge exchange within the education sector.
During the event, students presented their award-winning STEAM projects to visitors and had the opportunity to participate in a variety of keynote seminars, workshops, and exhibition activities, gaining a deeper understanding of cutting-edge developments in education. They also explored innovative learning tools and technologies, including virtual reality (VR), AI-powered learning platforms, and interactive teaching aids, gaining a broader perspective on the diverse formats of modern education. Through exchanges with professionals and hands-on experiences, students not only expanded their horizons but also developed a stronger enthusiasm for learning and a spirit of innovation.
This visit not only provided students with a platform to showcase and introduce their STEAM projects but also allowed them to gain insights into the latest trends in education. It inspired them to explore new possibilities for academic and personal growth.
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